Trailer Planning
What are horror trailers used for?The purpose behind trailers in general is to make the target audience want to see the film, so different techniques are shown in order to capture the viewer all in a matter of two and a half minutes. This is achieved by using camera shots, lighting, editing and most of all music.
Common Conventions
Different horror sub-genres
Before I start planning my horror trailer, I need look at previous horror trailers from real films and analyse them to spot the key concepts including common conventions, sound, camera angles, costumes and much more.
The Woman In Black Trailer - Supernatural Horror
Where horror films are concerned there is always a male and a female and some sort of dull setting. The house in this trailer is clearly isolated and away from society, this has kept to conventions.
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| Eel Marsh House. |
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| Eel Marsh House. |
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| The protagonist is clearly in the unknown as the antagonist creeps up behind him. |
Judging from the look of the dolls at the beginning of the trailer, the film is set in early 1990.
When the young girl begins to talk the audience is shown a photograph of the family. They are all dressed in Victorian clothing. Along with the costumes used there is also a horse and carriage which is key in identifying the date in which the film is set.
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| China doll. |
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| Horse and Trap. |
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| Victorian family. |
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| The antagonist is seen behind the protagonist, her dark figure makes the audience feel as vulnerable as Arthur. |
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| Makes the audience question, what is going to happen next? |
The Boy Trailer - Psychological Horror
Instantly there is non-diegetic sound of a piano playing when the woman first arrives at the house. The audience can see the house from an establishing shot. The protagonist is immediately shown the audience at a high angled camera shot. This shows the audience that she has no power what as she looks up to the mysterious house and suggest that she may be put in a vulnerable position.
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| An establishing shot, showing the setting for this trailer. |
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| The protagonist seen from a high angled camera shot. |
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| Close up of the anatagonist's countenance |
The use of an inanimate object is clever, as it is what the audience least expect, causing them to feel unease. This makes the trailer more powerful and superior to it's viewers. This is also breaking conventions having the antagonist as a doll. Audience's wouldn't suspect the woman to be more fragile over a doll.
The protagonist is wearing casual wear throughout the trailer. When the woman meets the owners of the house they are dressed smart. This shows that different types of classes are used.
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| Long shot showing every one in the room. |
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| Record Player |
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| Close up of list |
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| Close up of Bram's side face which is in focus, compared to the protagonist's full face blurred. |
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| Low angle of the house |
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| Digital colour correction |
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| Stairs shown from a low angle |
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| There is no music at this point as he two characters glance up at the stairs and the open loft. |
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| The non-diegetic sound starts again as the stairs asend back up into the loft, causing the two characters to jump. |
Finally at the end of the trailer there is a brief moment where the non-diegetic sound stops again to build tension as the protagonist gazes back at the camera. The painting behind her then moves and the non-diegetic sound is very loud. This is to build up emotions within the audience members and the final outburst sends them shivering in their seats.
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| Protagonist glances back at the camera. |
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| Climax of the trailer. |
Don't Breathe Trailer - Thriller Horror
Instantly the audience is faced with an establishing shot of the neighbourhood which this story is set in. Diegetic sounds of police alarms can also be heard, implying that this is more of a lower class town.
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| Establishing shot of the town. |
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| Shot reverse shot camera angle. |
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| Shot reverse shot camera angle. |
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| Editors have made this footage slow motion. |
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| Close up camera angle of the prop, a walking stick. |
The next camera angle shown is a close up, this is so that the audience can see the emotions the character is going through. The protagonist is almost crying portraying that they have a sense of fear and are perhaps about to face something dangerous.
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| Close up of protagonist. |
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| Pan around the room. |
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| Close up camera angle. |
There is no diegetic noise at this point, once the antagonist hears the floor creak, he pans the room, the focus is on the two characters, however the audience can still see the blurred image of a gun.
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| Just after the camera angle has panned around the room. |
The camera angle changes to a close up, so the audience can see the emotions of the character. This is a recurring theme in this trailer. The director has made sure that the audience experience all the emotions which the protagonist is feeling.
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| Close up of protagonist's face. |
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| Long shot showing the prop, a mobile phone. |
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| Title sequence. |
After the mobile phone scene, the audience can see a title sequence. This informs the viewer of the creator's background and other films which they have produced. The audience will expect the same standard, if not higher, of this production. The music also increases during and after this title sequence, it is non-diegetic music. The music moves along the scenes which helps the trailer flow.
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| 1:27 - 1:36 |
Heavy breathing can be heard from 1:27 - 1:36. It has been enhanced so that it is heard over the non-diegetic music, this emphases the struggle from the protagonist.
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| jump scare. |
Once the heavy breathing stops, the music begins to decrease until it is silent. Silence is very effective as builds tension, the audience know to expect a jump scare at this point but have no idea to what it could be. A woman jumping out from behind the protagonists is something the audience wouldn't expect, creating a more terrifying atmosphere.
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| Panning shot. |
Directly after the jump scare, the audience can hear the footsteps of the antagonist running across the floor boards. This is an example of a panning shot, which is effective as it follows the antagonist, giving the impression he is getting closer.
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| Black and white scene. |
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| Ending scene. |
Story board for my pitch
My idea for my trailer is the daughter moves out of her childhood home to move in with her partner, they buy what they think is their dream house, only to discover there is something freighting within the neighbour which makes way into their new home. The film will be shot as if it was a documentary, however it will be seen from the antagonists point of view. I have used common conventions within the fact that there is a woman in distress, but I have also added a man. The couple will be terrorised by the antagonist, which is also a male.
Below shows a story board of my idea.
I have added the camera angles (blue writing) and the sound (green writing) which I want to include in the trailer. While wanting to use non-diegetic sound I also believe that no sound is sometimes more effective, so I will try to find a balance between the two. Below are some YouTube videos of the type of sound I would like.
The piano piece that I have linked above (starting at 53:46) is what I would want for the start of my trailer, although I wrote I wanted happy music, I didn't want music that would confuse the audience in thinking this was not a horror film. The piece I have chosen above does not do this.
Below I have included the sound of a clock ticking, this would be very effective when using diegetic sound in my trailer. This would work best when there is no other sound.
My media pitch
Below is my media pitch that I will need to present to my media group, it contains my plot and mise-en-scene ideas, all of my ideas pull into this, I hope you enjoy viewing.
Spider Diagram
To help put all my ideas together, I thought it would be a good idea to note them down on to a piece of paper next to each other. This gave me an image of what the finish product would be, giving me more of an idea of how everything will work together.
The picture above shows I have written about Editing, Camera Angles, Characters and their costumes, Props, The plot, Sound and Voice overs. Below I have included zoomed in pictures of each section to be able to read.



Originally I had already done a spider diagram with all of mine and my partner's, Jenny, ideas. Unfortunately due to different circumstances I am unable to complete my project with her. Therefore I drew up some new ideas and noted them down. I will now be doing the whole project by myself. This made it even more important that I had an idea of what I wanted to do, which camera angles I wanted to use, how I was going to edit them and make smooth transitions, create costumes, sort props and make sure everything goes to plan.
Changes I have made to the plot.
The pitch above shows my original ideas for my horror trailer. However these unfortunately did not go to plan. I have kept the female protagonist and the male antagonist but have removed the other male character, as I feel he wasn't important in the plot I was trying to produce. The plot is still similar to the original. A male antagonist follows/stalks a young women, the protagonist, and places video recorders throughout her home. He then watches her every move and plans her murder from his car, which is based right outside the protagonist's house. Unaware the protagonist still goes on with day to day things, until she realises, although by this point it is too late. The antagonist has already made his way through to her home.
Now that I have gone through previous horror trailers, I will talk through my ideas and what I want in my horror trailer.
Target age
To find out which age groups were interested in the horror genre, I ask 'What is your favourite movie genre?' on Facebook and ran a poll on Twitter.
Facebook Results


Twitter Results
Both results show that the majority of people don't enjoy horror films anymore, those that do still class the 'Horror' genre as their favourite were mainly teenaged girls. This led me to believe that maybe my question was too broad and I should focus on asking the public questions within the Horror genre; because of this I created a questionnaire for a selection of people to answer.
After the results of my questionnaires; I have decided to do a sub-genre of slasher horror for my trailer. Below I will analyse three slasher trailers.
Scream 4 Trailer - Slasher Horror
Set in a small town this horror trailer follows all conventions.
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| The town can be seen in the background of this image. |
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| The protagonist. |
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| The protagonist and those around her. |
The lighting throughout the trailer is dark. Looking at the three point lighting rule it is obvious that low-key lighting has been used to create more of a dramatic look. The audience can also see a red filter when the antagonist is murdering. This could reflect the colour of blood.
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| Red lighting. |
As this is a slasher horror props are very important throughout the film. The trailer shows the phone, which the antagonist contacts the protagonist on, and the knife, which is the antagonist's weapon.
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| The protagonist on the phone to the killer. |
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| The protagonist being threatened by the killer with a knife. |
The main camera angle used throughout the trailer is medium close up. However there are many close ups to show the character's emotions. An establishing shot is used to show the audience just where the film is taking place, which is a small town. Horror films are known for making the protagonist and audience feel vulnerable, they do this by having the antagonist higher than the protagonist.
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| This photo is also an example of the antagonist on a higher angle than the protagonist. |
Looking at the way scenes move from one to another is very important as everything must flow. Fading in and out is used at the beginning of the trailer when diegetic sound is used. However when the non-diegetic sound starts to begin, it's tension builds resulting in the scenes changing so smoothly that the audience doesn't question it. One thing that I will include in my final production is the title sequences as it is also a good way to cut from one scene to a completely different one.
Finally the most important thing in a movie trailer is the sound. Nothing works without the sound. When the trailer begins the audience can instantly hear the diegetic noise of a phone ringing. This enhances the importance of the mobile phone as the antagonist uses it to contact his pray.
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| Mobile phone. |
As soon as the antagonist begins to talk the dramatic non-diegetic music begins; emphasising the danger to the audience. The non-diegetic music does not come to an end it only increases its speed and intensity which also helps move the scenes along.
Texas Chainsaw Massacre Trailer - Slasher Horror
The mise-en-scene in this trailer includes the setting of a house in the middle of nowhere, which follows common conventions of a horror film. However this puts the audience in less of a vulnerable position as the majority of them will live in a town so that there is more of a sociable environment; making the events in this trailer less likely to happen in real life. My horror film will be more postmodern.
The protagonist is a female and she is surrounded by her friends, who all wear causal clothes. Following theorists and common conventions again the antagonist is a male, although so the audience believes so as the countenance is always covered by a mask made from leather.
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| The protagonist and her friends. |
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| The antagonist sewing his 'leather face' on. |
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| Discovering the antagonist's lair. |
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| The light behind the antagonist helps the character stand out against the dark background. |
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| A chainsaw, the antagonist's weapon. |
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| The protagonist's car, the background is also visible making it clear to the audience where they are. |
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| The antagonist can be seen in the mirror, however not enough to see his countenance. |
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| Long shot, showing the protagonist and her surroundings. |
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| Close up of the protagonist, the audience can see her emotions. |
A Nightmare on Elm Street Trailer - Slasher Horror
It's clear that this film is first set in an abandoned town where things look worse for wear when an elder man is seen being chased by cars.
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| Abandoned area. |
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| Man being chased by a car. |
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| Elm Street. |
The antagonist wears an iconic striped jumper, this is good branding as the antagonist will always be remembered by the audience; even if the colours from the jumper were on a poster.
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| Striped jumper. |
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| A subtle blue tint over the footage. |
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| The blue filter changes to an orange, portraying the difference in the real and dream world. |
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| The antagonist shown creating a spark with his hands. |
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| Close up camera angle shows the emotions of a character. |
Mood boards
After analysing everything above, I created mood boards in which created imagery for the reader. They show the casual clothes in which the protagonist and her husband will be wearing, the dark clothes in which the antagonist will be wearing, the setting and the different props that will be used.
Protagonist clothing
In recent research in analysing different horror films, it is clear that the protagonist's clothing is always casual, as if they were an ordinary person.

Antagonist's clothing
Antagonist's clothing is always very dark, and as I plan for my antagonist to break into the protagonist's house; black was a good colour to go with. I also plan to hide his face to keep his identity a secret from the audience.
Setting
The setting for my horror trailer will be modern. This will make the audience feel vulnerable as it could happen to them at any time, like they were at home themselves.
Props
Finally the biggest thing to a slasher film is definitely the props involved, as they are the key weapon. I hope that a knife will be the key weapon in my horror film as they will be easy to get hold of and simple. Secondly a handy cam will be very important. Although to keep things postmodern I am thinking of switching the handy cam with and iPhone camera.
Characters linked to theorists and conventions
Before mentioning characters, it is important research different theorists so I can choose to follow or challenge them in my final media product.
Levi Strauss
Levi Strauss believed that what the consumer understands from a word, is not the meaning itself. The consumer doesn't need to know what the meaning actually contains within itself but understand the word and its opposition. This therefore created binary opposition. Binary opposition is especially used in characters in horror films. For example, good vs. evil and the hero vs. the villain.
Todorov
Todorov's theory is that the majority of products will follow the same plot line and pattern. Equilibrium is the first step to Todorov's theory. I shall follow this theory within my final product as equilibrium means a film starts positive like everything is as it should be. The second step to the theory is the disruption which is juxtaposed to the equilibrium as this happens at towards the end of the film ruining the happiness and turning emotions negative.
Propp
Vladimir Propp created a character theory which suggests that there are at least seven broad character types.
Including:
As stated above in my pitch, the antagonist will wear a mask, in which he is covering something gruesome. At the end of the trailer he will begin to remove the mask, exposing some of the horror which is on his countenance, however the full face will not be revealed. This keeps the audience keen to watch the whole film if it was to come out.
As some of the face is going to be seen, I practiced how to create brunt like scars on the face using simple make up. The pictures below show:
I focused on the scarring mostly around the eye, this will have to change as it will be hard to reveal a 'sneak peak' rather than the whole thing when the actor takes the mask off to reveal a 'glimpse' at the end of my trailer.
The actor will be male, therefore I believe it will be easier to create as their facial features are more perceptible, making dents and cuts easier to see.
Before mentioning characters, it is important research different theorists so I can choose to follow or challenge them in my final media product.
Levi Strauss
Levi Strauss believed that what the consumer understands from a word, is not the meaning itself. The consumer doesn't need to know what the meaning actually contains within itself but understand the word and its opposition. This therefore created binary opposition. Binary opposition is especially used in characters in horror films. For example, good vs. evil and the hero vs. the villain.
Todorov
Todorov's theory is that the majority of products will follow the same plot line and pattern. Equilibrium is the first step to Todorov's theory. I shall follow this theory within my final product as equilibrium means a film starts positive like everything is as it should be. The second step to the theory is the disruption which is juxtaposed to the equilibrium as this happens at towards the end of the film ruining the happiness and turning emotions negative.
Propp
Vladimir Propp created a character theory which suggests that there are at least seven broad character types.
Including:
- The Hero - a character that seeks something.
- The Villain - who opposes or actively blocks the hero's quest.
- The Donor - who provides an object with magical properties.
- The Dispatcher - who sends the hero on his/her quest via a message.
- The False Hero - who disrupts the hero's success by making false claims.
- The Helper - who aids the hero.
- The Princess - acts as the reward for the hero and the object of the villain's plots.
- Her Father - who acts to reward the hero for his effort.
However character types in a horror film are slightly different. Although they contain some of the same roles as the broad types above, they are portrayed differently to the consumer.
The different type of victims include:
The Chatterbox
The chatterbox throughout horror films hardly ever makes it the end, rather than the characters who take the time to listen and figure out who has a better chance of survival. Stereotypical the chatterbox is a female. In this case the 'girls should be seen not heard' applies rather nicely. The chatterbox is also normally popular and thinks she knows more than she does.
The Authority Figure
The authority figure could be anyone, from a hunter who goes out confidently to take down their prey to the president. However when looking danger straight in the eye, they will not be the one who ends up on top.
The Suit
This type of character doesn't have to wear a suit or a business skirt, they are just simply an average person. They usually die in some sort of in-explainable way and they are surely not sad to see go.
The Nerd
The nerd is definitely the person who is most observant. They notice the littlest of noises in a quiet house and are the first to go and investigate. They tend to stay on their own and therefore know how to defend for themselves. However in horror films a character must have a certain amount of coolness to stay alive.
The Know-It-All
Considering the know-it-all in adamant that they really do know everything they are always the first to run away from danger. The know-it-all will always act like everything is fine, and insist that a bump in the night is just part of another individual's imagination.
The Jock
The jock doesn't actually have to play sports, but he is always recognised as wearing a sports jacket. He will be classed as attractive and is usually not as smart as the rest. He believes he is the head of the group, a leader as such. However is usually dies due to his downfall of being dumb. Normally the jock is tolerated by other characters. He is important in horror films due to the fact that he causes a dilemma between the other characters; for the girl he is an object of desire, for the boys he is an object of envy.
Make upThe different type of victims include:
The Chatterbox
The chatterbox throughout horror films hardly ever makes it the end, rather than the characters who take the time to listen and figure out who has a better chance of survival. Stereotypical the chatterbox is a female. In this case the 'girls should be seen not heard' applies rather nicely. The chatterbox is also normally popular and thinks she knows more than she does.
The Authority Figure
The authority figure could be anyone, from a hunter who goes out confidently to take down their prey to the president. However when looking danger straight in the eye, they will not be the one who ends up on top.
The Suit
This type of character doesn't have to wear a suit or a business skirt, they are just simply an average person. They usually die in some sort of in-explainable way and they are surely not sad to see go.
The Nerd
The nerd is definitely the person who is most observant. They notice the littlest of noises in a quiet house and are the first to go and investigate. They tend to stay on their own and therefore know how to defend for themselves. However in horror films a character must have a certain amount of coolness to stay alive.
The Know-It-All
Considering the know-it-all in adamant that they really do know everything they are always the first to run away from danger. The know-it-all will always act like everything is fine, and insist that a bump in the night is just part of another individual's imagination.
The Jock
The jock doesn't actually have to play sports, but he is always recognised as wearing a sports jacket. He will be classed as attractive and is usually not as smart as the rest. He believes he is the head of the group, a leader as such. However is usually dies due to his downfall of being dumb. Normally the jock is tolerated by other characters. He is important in horror films due to the fact that he causes a dilemma between the other characters; for the girl he is an object of desire, for the boys he is an object of envy.
As stated above in my pitch, the antagonist will wear a mask, in which he is covering something gruesome. At the end of the trailer he will begin to remove the mask, exposing some of the horror which is on his countenance, however the full face will not be revealed. This keeps the audience keen to watch the whole film if it was to come out.
As some of the face is going to be seen, I practiced how to create brunt like scars on the face using simple make up. The pictures below show:
| Above shows a clean face, before I started my process to create scarring. |
I focused on the scarring mostly around the eye, this will have to change as it will be hard to reveal a 'sneak peak' rather than the whole thing when the actor takes the mask off to reveal a 'glimpse' at the end of my trailer.
The actor will be male, therefore I believe it will be easier to create as their facial features are more perceptible, making dents and cuts easier to see.
Three point lighting
Three point lighting is used to create many affects. It can be used to differ from night and day and to show the levels of dramatic intensity in productions.
The equipment to the left is what I used to create my own lighting set up. The equipment included black sugar paper to create a dark backdrop, three sources of light, filter paper, camera, camera stand and a movable white board to create reflective light.
The first photograph shows our model in natural lighting. This shows how important lighting really is as the model's make up doesn't look as effective as it would with a key light on it.
The intense light which can be seen directly on the model's countenance is the key light. A key light is normal used for projects such as interviews. It is important to place the key light to the side of the camera at a 35-45 degree angle. The angle creates a shadow just under the model's eyes. Enhancing the dark make up. A harder smaller light was used as the key light as it creates a more dramatic look; which is what I needed to shoot photographs based around the horror genre.
When I film my final project I will make sure I place my key light so that it links with the surroundings, for example, my idea is that half of the trailer will be filmed on an iPhone, therefore the flash light on my phone could be used as the key light.
The fill light is the main light. The picture to the right shows how we created the fill light by setting up an ordinary lamp to the side of the model. While the key light is good to create shadows on the model's face; the fill light establishes the mood. The photograph shows the fill light is simply just a white board to reflect the key light back onto the model. The brighter the light, the fewer shadows and as I will create a horror trailer, shadows are very important on the model's face.
The different lighting between the fill light and the key light is known as high-key and low-key. High-key lighting is when the fill light is very strong; not something that would typically be used for a horror film; whereas low-key the fill light is very dim, which creates more of a dramatic atmosphere, which I shall use in my project.
The fill light also distinguishes between an indoor scene and a night scene. Daylight scenes would have a strong fill light and reduce the contrast between the fill light and the key light whereas a night scenes would be the opposite, or no fill light at all.
The final step to three point lighting is the back light. The back light helps separate the subject from the background. The photograph to the left shows that the back light had been covered by red filter paper; but it is also visible that the model is some distance away from the background.
The back light is placed behind the model at a higher angle than the key light. The back light, along with the key light, can also be as hard or soft as desired to get the look I wanted to achieve. The more intense the back light, the more glamorous and dramatic the model. However the amount of back light needed always depends on the subject.
The different lighting between the fill light and the key light is known as high-key and low-key. High-key lighting is when the fill light is very strong; not something that would typically be used for a horror film; whereas low-key the fill light is very dim, which creates more of a dramatic atmosphere, which I shall use in my project.
The fill light also distinguishes between an indoor scene and a night scene. Daylight scenes would have a strong fill light and reduce the contrast between the fill light and the key light whereas a night scenes would be the opposite, or no fill light at all.
The back light is placed behind the model at a higher angle than the key light. The back light, along with the key light, can also be as hard or soft as desired to get the look I wanted to achieve. The more intense the back light, the more glamorous and dramatic the model. However the amount of back light needed always depends on the subject.
Productions logo
Stereo-typically at the beginning of every horror trailer there is a production company and their logo. The text then carries on throughout the remainder of the trailer.
Below are some examples:
The 'Scream' franchise is known for being a gruesome stab movie. Therefore the text to the left if clever; the 4 and the M have sharp edges creating the illusion of a knife, linking back to the genre of the horror.
Whereas the scream font had more depth, this text is simple but still eye catching. It is still big enough and clear for the viewers to read.
Paranormal Activity is based around webcams throughout the protagonist's house. Therefore the text is the same font and brightness as it would be on a computer, sticking to the technology idea. This would be good to do in my trailer.
'My Bloody Valentine' is in red large text. Symbolising the blood. Although all trailers have different fonts, it is still big and clear enough for the viewer to read.
Stereo-typically at the beginning of every horror trailer there is a production company and their logo. The text then carries on throughout the remainder of the trailer.
Below are some examples:
The 'Scream' franchise is known for being a gruesome stab movie. Therefore the text to the left if clever; the 4 and the M have sharp edges creating the illusion of a knife, linking back to the genre of the horror.
Whereas the scream font had more depth, this text is simple but still eye catching. It is still big enough and clear for the viewers to read.
Paranormal Activity is based around webcams throughout the protagonist's house. Therefore the text is the same font and brightness as it would be on a computer, sticking to the technology idea. This would be good to do in my trailer.
'My Bloody Valentine' is in red large text. Symbolising the blood. Although all trailers have different fonts, it is still big and clear enough for the viewer to read.














































































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